Aspers Academy
 

Roulette

Will you choose red or black? Place your bets on a single number or a combination? Will you play odds or evens? Watch as the dealer calls “Place your bets!” then spins the ball in the wheel in this thrilling casino game of chance.

How to Play

  • Buy your chips at the table and you will be given your own colour. These ‘colour’ chips only have value at this table and must be exchanged for cash chips before you leave the table.
  • Place your chips on the number or number combinations you think will be lucky.
  • The Dealer will help you place your bets if you require assistance, but it is your responsibility to make sure that the bets are placed correctly.
  • The Dealer spins the ball. You may continue to place bets until the Dealer announces that no more bets may be placed.
  • The Dealer clears the table, leaving all the winning bets and then pays them accordingly.
House Edge

Even Chance bet 1.35%
If zero is the winning number even chance bets retain half the stake.
Bets on the layout 2.70%
Double Zero Roulette* - for every bet 5.26%
*If zero or double zero is the winning number all outside bets lose.

Blackjack

Blackjack is one of the most popular casino card games in the world. It’s absorbing, challenging, exciting and easy to play. In Blackjack you play against the Dealer. To win your card total must be greater than the Dealer’s total, but not exceed 21.

How to Play

  • Each player places a bet in the betting areas marked on the layout. All Players receive two cards and the Dealer one.
  • The Players are asked in turn whether they wish to ‘draw’ another card or ‘stay’ with the total they have.
  • Once all Players have finished the Dealer draws cards to their hand.
  • The Dealer must draw a card if they have 16 or less. When the Dealer’s hand reaches a total of 17 or more they cannot draw another card.
  • All winning bets are paid even money with the exception of any Blackjacks.

Splitting

When the first two cards dealt to your hand are a pair you may split them to create two separate hands, by placing an additional stake equal to the original bet.

Perfect Pair

Perfect pairs is an exciting new feature on Blackjack giving you the option to place an extra bet that your first two cards will be either a Perfect Pair (30-1), a Coloured Pair (10-1) or a Mixed Pair (5-1).

21+3

21+3 is an optional bonus bet that introduces an element of Poker into Blackjack. It combines your first two cards with the Dealer’s first card, to make a three card Poker hand.

At the same time as you place your standard Blackjack bet, place your 21+3 wager in the betting area provided. If your first two cards combine with the Dealer’s first card to make any of the following Poker hands, your wager will be paid at 9-1.

Flush - Three unrelated cards of the same suit

Straight - Three consecutive cards of differing suits

Three of a kind - Three cards of the same denomination e.g. three sevens

Straight flush - Three consecutive cards of the same suit

If your cards do not make one of these Poker hands, your 21+3 wager will lose but your Blackjack wager remains unaffected. Play will continue once all 21+3 side bets have been settled.

Buy-In

Wait for the current round of play to end and ask the croupier to buy-in for your desired amount (Different tables have different minimum bets). Money can’t be handed directly to the croupier, so place it on the table and the croupier will exchange for chips.

Aspers Aces Progressive

Aspers Aces Progressive Blackjack is an addition to the standard Blackjack game. The layout will include a table chip sensor located the dealers side of each playing position available on the table.

To play the progressive side of the game the player must place the relevant stake (either £1 or £5 depending on the table minimum) on the light sensor. This must be accompanied by a standard wager on the corresponding Blackjack box.

Only the player controlling the box can take part in the progressive game.

All players that decide to participate in the progressive game are eligible to win prizes from the jackpot meter.

Event Based Prizes

Event based prizes are concerned with the first two cards dealt to the player and the dealers initial up card. If a qualifying hand is made then the player will win the prize associated with that hand.

House Edge Details

23.27%

Usual Odds Paid

Hand with £1 Stake Pays Odds
Aspers Stratford
Three Aces Suited Jackpot 1 in 66,667
Three of a Kind Suited £200 1 in 5,222
Straight Flush £50 1 in 484
3-Of-A-Kind £25 1 in 198
Straight £7 1 in 32
House Edge 23.32%
Hand with £1 Stake Pays Odds
The Casino MK, Aspers Newcastle
Three Aces, Kings or Queens Suited Jackpot 1 in 20,889
Three of a Kind Suited £125 1 in 6,267
Straight Flush £25 1 in 484
3-Of-A-Kind Off Suit £20 1 in 198
Straight £6 1 in 32
Flush £2 1 in 17
House Edge 23.27%
Hand with £5 Stake Pays Odds
Aspers Stratford
Three Aces, Kings or Queens Suited Jackpot 1 in 20,889
Three of a Kind Suited £1000 1 in 6,267
Straight Flush £250 1 in 484
3-Of-A-Kind £125 1 in 198
Straight £35 1 in 32
House Edge 23.36%
House Edge
6 decks 4 decks
Standard game (best technique) 0.55% 0.51%
Tables where dealer hits soft 17 0.75% 0.71%
Perfect pairs 5.79% 10.63%
21+3 3.23% 4.24%
House Money 1.57% 1.88%
Top 3 11.07% 15.04%
Super Pairs 13.31% 17.52%
Aspers Aces 23.27%

Slots

Slot machines are often known as ‘fruit machines’ or just ‘slots’. They come in many different varieties, shapes and colours, but they all have one thing in common; they’re easy to play and lots of fun!

How to Play

  • Select the slot machine you would like to play, take a seat and then use the touchscreen to choose which game you wish to play.
  • If you see an ‘I’ or an information symbol displayed on the screen, simply touch this part of the screen and information for the game will appear.
  • Insert either a £5, £10, £20 or £50 note into the note acceptor. Alternatively purchase a ticket from our Cash Desk.
  • To start the game, simply press the transfer button to move money into the credit metre
  • Winnings can be collected by pressing the ‘cash’ or ‘payout’ button or transferred into credits by pressing the ‘transfer’ button

Who pays my winnings?

You can choose to take your cash at any time or you can allow it to build up until you have finished playing on the machine. When you want to take your cash, press the ‘cash’ or ‘payout’ button. A receipt or ticket will be produced for all credit/winnings. Values up to £500 can be exchanged for cash using one of the ticket redemption terminals, or played on another Slot machine. Winnings over £200 can be exchanged for cash at the Cash Desk.

Electronics

Electronic gaming terminals allow you to play various ‘live’ casino games from the comfort of your own terminal. Games include: Roulette and Baccarat.

Single and Double Zero Roulette

Cameras are positioned over Live or Automated Roulette Wheels to show action live on your screen. When the ball drops into the winning number, it is detected by an electronic reader on the wheel and the information is transmitted to your terminal.

When the ‘place your bet’ message appears on the screen, simply touch the screen where you want to place your chips – one touch one chip, two touches two chips etc. The value of the bets made will be deducted from your credit. The dealer operating the Live Wheel, or the Automated Wheel, spins the ball. When ‘no more bets’ is highlighted on the screen, the machine will lock out and it will not be possible to add or remove any chips from that spin. After the ball lands in the winning number, the winning number is highlighted on the terminal and all winning bets are credited. Your winnings are shown in the ‘Win Box’ on the terminal before being added to your credits.

Jackpot Roulette

Some of our Electronic Casino Game Terminals also have additional Progressive Pots which can be won at random when playing.

Baccarat

As with Roulette, you are playing as part of a live game. Cards are dealt Live and the image is shown on the screen of the Gaming Terminal.

The aim of the game is to place a wager on the hand you believe will receive the higher total. You may also bet that both hands have the same total, or tie. Once all bets are placed two hands (each of two cards), are dealt - one to the Punto (Player) and one to the Banco (Banker).

Additional cards may be drawn by the live Dealer, according to the table of play. After all cards have been dealt by the dealer, any winnings will show in the ‘Win Box’ on the terminal before being added to your credits.

WAN

WAN (wide area network) Gaming Terminals

Some of our Electronic Gaming terminals offer games which are operated from other Aspers Casinos, details of the casino hosting the game will be shown by means of sticker located on the top left hand corner of the terminal, example ‘Live from Newcastle’.

What is the cost?

The minimum cost varies on each game, roulette can be played from as little as 10p and card games from £2.

How do I Play?

Insert a £5, £10, £20 or £50 note into the terminal, the cash will then automatically be registered and displayed on the screen. You can then select the game you want to play and the chip value you want to use.

Who Pays my Winnings?

You can choose to take your credits at any time or you can allow them to build up until you have finished playing on the terminal. When you want to take your cash, press the ‘cash’ or ‘payout’ button. A receipt or ticket will be produced for all credit/winnings. Values up to £300 (£600 if inserting your Aspers World Loyalty Card) can be exchanged for cash using one of the ticket redemption terminals, or played on another machine. Winnings over £300 can be exchanged for cash at the Cash Desk.

Is it a Slot Machine?

No, apart from using bank notes for credits, it is simply a visual and automated link to a live or automated casino game.

I've Never played Before

No problem. We provide dedicated Electronic Gaming Hosts to offer assistance and provide demonstrations.

House Edge

Our Electronic Gaming terminals are linked to a live or automated game and the following House Edge figures apply.

Roulette

Single Zero Roulette (Quick Roulette 1, Stratford AR10, Milton Keynes AR2, Northampton AR1 & AR2 only)
Even chance bets - 1.35%
All other bets - 2.70%
If zero is the winning number outside bets retain half the stake.

Single Zero Roulette (All other games)
Even Chance bets - 2.70%
All other bets - 2.70%
If zero is the winning number all outside bets lose.

Double Zero Roulette
Even Chance bets - 5.26%
All other bets - 5.26%
If zero or double zero is the winning number all outside bets lose.

Jackpot Roulette

Single Zero Roulette
Even chance bets - 2.70%
All other bets - 2.70%
*If zero is the winning number all outside bets lose.

Double Zero Roulette
Even Chance bet - 5.26%
All other bets - 5.26%
*If zero or double zero is the winning number all outside bets lose.

Baccarat

If Banco wins - 1.06%
If Punto wins - 1.24%
If Egalité - 14.4%

Spread-Bet Roulette

The aim of the Spread-Bet Roulette side bet is to correctly guess the winning total of two numbers, one being the winning number on the table and the other being a random number from a computer generated wheel. There are 7 Spread-Bet wager options, each covering a different set of total numbers and each paying different odds, for you to bet on.

Place your bets on any number of the 7 Spread-Bet wager options, each option covers a different range of totals and is colour coded for easy identification.

Spread-Bet Range Colour
0 – 1 Green
2 - 4 Yellow
5 - 28 Purple
29 - 47 Red
48 - 67 Orange
68 - 70 Pink
71 – 72 Blue

When the dealer spins the ball the winning number display on each table will show two wheels –

The outside wheel is a representation of the roulette wheel that is on the table, with 18 black numbers, 18 red numbers, a green 0.

The inside wheel is a representation of a computer generated wheel, with exactly the same numbers as the table roulette wheel in exactly the same order, all numbers are a gold colour.

These wheels will start to spin, in opposite directions. When the ball begins to slow down the display will briefly change to show “No more Spread-Bets” and then change back to show both wheels which will stop and align with each other so that each number on the outside wheel corresponds to a number on the inside wheel. The centre of the wheel will cycle through each of the colours until a winning number is decided.

The display will show the winning number for the table as usual as well as the total of the winning numbers from both the outside and inside wheels.

This total will be displayed against the background colour of the corresponding spread-bet.

The dealer will clear all the losing bets, leaving behind any winning bets which will then be paid at the following odds.

Spread-bet Range Odds House Edge
0 - 1 400-1 12.1%
2 - 4 100-1 11.5%
5 - 28 2-1 8%
29 - 47 1-1 11%
48 - 67 3-1 9.4%
68 - 70 100-1 11.5%
71 - 72 400-1 12.1%

In the event of a malfunction of the table display during a spin only the Spread-Bets will become void.

Spread-Bet Baccarat

The aim of the Spread-Bet Baccarat side bet is to correctly guess the total of the first two cards on the winning hand. There are 6 Spread-Bet wager options, 3 on the Players hand and 3 on the Bankers hand, each covering a different total and paying different odds, for you to bet on.

Place your bets on any number of the 6 Spread-Bet wager options, each option covers a different range of totals and is colour coded for easy identification.

Spread-Bet Range Colour
Aspers Westfield Stratford City, Aspers Newcastle and The Casino MK
1 – 3 Green
5 – 6 Yellow
8 – 9 Red

Any winning bets will be paid at the following odds.

Spread-bet Range Pays House Edge (Players Hand)
Aspers Westfield Stratford City, Aspers Newcastle and The Casino MK
1 – 3 30-1 18.19%
5 – 6 8-1 21.59%
8 – 9 3-1 6.46%
Spread-bet Range Pays House Edge (Bankers Hand)
Aspers Westfield Stratford City, Aspers Newcastle and The Casino MK
1 – 3 30-1 12.0%
5 – 6 8-1 12.5%
8 – 9 3-1 10.6%

Tombola Roulette

To play, place your bets on the touch screen table using your choice of chip values available, once you have completed placing your bets, simply press the ‘spin the drum’ button, at which point the drum starts the extraction of the winning ball which is clearly displayed. If at the end of the game any bets are won, the game awards them to you.

Single Zero Roulette
Even chance bets - 2.70%
All other bets - 2.70%
*If zero is the winning number all outside bets lose.

Luck 8's Progressive Side Bet

How to play

  1. Stake £1 on the Lucky 8's button
  2. Press Spin button
  3. If the result is an 8, you start the free Jackpot Spins. Press spin.
  4. Get a 2nd 8 - you win £500. Press spin.
  5. Get a 3rd 8 - the win is increased to £10,000. Press spin.
  6. Get a 4th 8 - the win is increased to the Progressive Jackpot.

NB If any of the Jackpot Spins do not have 8 as the result, the Jackpot Spins end.

This is a national progressive jackpot played in licensed casinos all over the UK
House Edge 22%

Spread-Bet Roulette

The aim of the Spread-Bet Roulette side bet is to correctly guess the winning total of two numbers, one being the winning number on the table and the other being a random number from a computer generated wheel. There are 7 Spread-Bet wager options, each covering a different set of total numbers and each paying different odds, for you to bet on.

Place your bets on any number of the 7 Spread-Bet wager options, each option covers a different range of totals and is colour coded for easy identification.

Spread-Bet Range Colour
0 – 1 Green
2 - 4 Yellow
5 - 28 Purple
29 - 47 Red
48 - 67 Orange
68 - 70 Pink
71 – 72 Blue

When the dealer spins the ball the winning number display on each table will show two wheels –

The outside wheel is a representation of the roulette wheel that is on the table, with 18 black numbers, 18 red numbers, a green 0.

The inside wheel is a representation of a computer generated wheel, with exactly the same numbers as the table roulette wheel in exactly the same order, all numbers are a gold colour.

These wheels will start to spin, in opposite directions. When the ball begins to slow down the display will briefly change to show “No more Spread-Bets” and then change back to show both wheels which will stop and align with each other so that each number on the outside wheel corresponds to a number on the inside wheel. The centre of the wheel will cycle through each of the colours until a winning number is decided.

The display will show the winning number for the table as usual as well as the total of the winning numbers from both the outside and inside wheels.

This total will be displayed against the background colour of the corresponding spread-bet.

The dealer will clear all the losing bets, leaving behind any winning bets which will then be paid at the following odds.

Spread-bet Range Odds House Edge
0 - 1 400-1 12.1%
2 - 4 100-1 11.5%
5 - 28 2-1 8%
29 - 47 1-1 11%
48 - 67 3-1 9.4%
68 - 70 100-1 11.5%
71 - 72 400-1 12.1%

In the event of a malfunction of the table display during a spin only the Spread-Bets will become void.

Double Zero Roulette

Also known as American Roulette, the wheel has an extra 38th numbered cell ‘00’ which gives the game its name.

How to Play

  • Buy your chips at the table and you will be given your own colour. These ‘colour’ chips only have value at this table and must be exchanged for cash chips before you leave the table.
  • Place your chips on the number or number combinations you think will be lucky.
  • The Dealer will help you place your bets if necessary, but it is your responsibility to make sure the bets are placed correctly.
  • The Dealer spins the ball.
  • You may continue to place bets until the Dealer says ‘No more bets’.
  • After the ball drops into a number in the wheel the Dealer announces the number and places a marker called a dolly on the corresponding number on the table.
  • This is the winning number.
  • The Dealer clears the table, leaving all the winning bets and then pays them accordingly.
House Edge

In Roulette the House Edge is achieved by the casino paying slightly less than the true odds.

For every bet* - 5.26%
*If zero or double zero is the winning number all outside bets lose.

Punto Banco

Punto Banco is a card game similar to Baccarat.

How to Play

  • The aim of the game is to bet on the hand you believe will receive the higher total.
  • You may also bet both hands have the same total, or tie.
  • Once all bets are placed two hands (each of two cards) are dealt - one to the Punto (Player) and one to the Banco (Banker).
  • Additional cards may be drawn by the Dealer, according to the table of play.
  • After all the cards have been dealt the Dealer pays the winning bets.

Hand totals

The highest hand total in Punto Banco is 9 and the lowest is zero. Cards from Ace to 9 have their face value, Tens, Jacks, Queens and Kings count as zero. When determining the value of a hand only the right hand digit is used.

For example:
2 + 3 + 6 = 11 the hand value is 1
6 + 4 = 10 the hand value is 0
King + 7 = 7 the hand value is 7

Buy-In

Wait for the current round of play to end and ask the croupier to buy-in for your desired amount (Different tables have different minimum bets). Money can’t be handed directly to the croupier, so place it on the table and the croupier will exchange for chips.

UR Way Egalite Sidebet

Where the standard Egalite side wager pays 8 to 1 for any tied hand regardless of the score, the new ‘UR Way Egalite’ side wager allows Players to bet on one of the ten possible tied score outcomes (e.g. tied on a score of 0, 1, 2, 3, 4 etc up to 9). Different tied scores then pay different odds, according to the possibilities of their occurring. These odds range from 45 to 1 for a tied score of six or seven, up to 225 to 1 for a tied score of two.

3 giving 8

3 giving 8 pays 200 to 1
Banco has two card total of 3. Punto has two card total of 0-5 and takes third card with a value of 8.

House Edge

If Banco (Banker) wins - 1.06%
If Punto (Player) wins - 1.24%
If Egalité - 14.84%

Three Card Poker

Three Card Poker is actually two games in one:
There is the Play/Ante game where you are playing against the dealer to see who has the highest hand. There is also the Pair Plus game where you are wagering on whether or not you will be dealt a pair or better.

How to Play

  • Before any cards are dealt, you decide whether to place a bet on Ante and/or on Pair Plus.
  • The Dealer then deals three cards to each player
  • If you have placed an Ante bet and you believe your hand is high enough to beat the Dealer’s hand, then you can continue to play by placing an additional bet equal to your original Ante bet.
  • If you believe your hand will not beat the Dealer’s or you do not have a Pair, then you can fold and your bets will be collected by the Dealer.
  • Once all Players have placed a play bet or folded, the Dealer will turn their cards face up. To qualify, the Dealer must have a hand of at least Queen high. If they don’t have a Queen then all Ante, Ante bonus and winning Pair Plus bets are paid.
  • If the Dealer qualifies and your hand beats the Dealer’s, then your Ante and Play bets are paid at even money.

Ranking of hands

The ranking of hands in Three Card Poker is different from traditional Poker. In Three Card Poker a Straight beats a Flush and a Three of a Kind beats a Straight.

Hand Rankings

Buy-In

Wait for the current round of play to end and ask the croupier to buy-in for your desired amount (Different tables have different minimum bets). Money can’t be handed directly to the croupier, so place it on the table and the croupier will exchange for chips.

House Edge

Ante and Play - 2.0%
Pair Plus wager - 2.7%
Prime wagers - 3.6%

Super Wheel

This vibrant and fun game is simplicity itself, providing yet another enjoyable dimension to Aspers already diverse spectrum of gaming facilities. The Super Wheel is played on a circular wheel and consists of 52 equal compartments (or segments), each marked with seven different colours.

How to Play

  • Cash chips can be purchased from the Aspers Dealer. Once you have your chips, you can place a wager (bet) on the table positioned in front of the wheel, choosing any colour(s) that you think may win on the next spin.
  • The dealer calls “No more bets” and spins the wheel. No bets will be accepted once the Super Wheel has been spun.
  • When the wheel has finished spinning and lands on one of the colours, the Dealer announces the winning result. The dealer will remove all losing bets and all winning bets are paid at the odds displayed.
House Edge

1 Segment (white and black) - 19.3%
2 Segment (burgundy) symbols - 19.23%
4 Segment (red) - 15.38%
8,12 and 24 Segment (blue, teal green and orange) - 7.69%

How to Play Four Card Poker

Crazy 4 Poker is a new table game where you compete against the dealer to make the best ‘4 card’ poker hand.

Players must have a bet on both ‘Ante’ and ‘Super bonus’ wagers to play. These bets must be within the stated minimum and maximums displayed at the table, and must be equal in value.

To play the ‘Queens up’ bet you must already have a bet on both ‘Ante’ and ‘Super bonus’ wagers. The ‘Queens up’ bet is an optional side bet.

Players are dealt 5 cards each and are looking to find the best 4 card poker hand.

The player will now decide if they wish to play or fold. To continue with the game the player must place a wager on the ‘Play’ position. This bet must be equal in value to the ‘Ante’ bet.

If the player has a hand that ranks as a pair of Aces or higher they may wager up to 3 times their Ante bet on the Play wager.

When all customers have made their decision to either play or fold, the dealer will reveal their hand.

The dealer qualifies with a hand of ‘King high’ or better.

If the dealer qualifies and the player has a higher ranked hand than the dealer then the ‘Play’ and ‘Ante’ bets will be paid at even money 1-1.

If the dealer does not qualify then the ‘Play’ bet will be paid at even money and the ‘Ante’ will stand.

The ‘Super Bonus’ wins if the players hand is a Straight or higher and pays the odds in the pay-table below.

However the ‘Super Bonus’ does not automatically lose if a hand of a ‘Straight’ or higher is not achieved. If the players hand is higher than the dealers hand, but is ranked lower than a straight then the bet will stand.

If the dealers hand is ranked higher than the players and the player does not have a ‘Straight’ or higher, the bet will lose.

The Queens up bet is a stand-alone bet that will pay if the player achieves a hand of a pair of Queens or higher and will lose if the qualifying hand is not reached.

The odds for the bet are detailed below.

PLAYERS HAND SUPER BONUS QUEENS UP
4 ACES 200 - 1  
4-OF-A-KIND 30 - 1 50 - 1
STRAIGHT FLUSH 15 - 1 40 - 1
3-OF-A-KIND 2 - 1 7 - 1
FLUSH 3 - 2 4 - 1
STRAIGHT 1 - 1 3 - 1
TWO PAIRS   2 - 1
PAIR OF QUEENS OR BETTER   1 - 1
HOUSE EDGE 3.42% 6.79%

Hand Rankings

Poker

The aim of the game is for one Player, using their best five card poker hand, to beat the other Players and win the pot. This is done by either having the highest ranking hand or by all the other Players folding.

How to Play Texas Hold'em

Two hole cards are dealt to each Player, followed by a round of betting. Three community cards are dealt face up (the flop) followed by another round of betting. Another card (the turn) is dealt, then the final community card (the river), each with a round of betting. The winning Player is the one with the best five card hand formed from any combination of their hole cards and community cards.

How to Play Omaha

Each Player receives between four and six hole cards. The community cards are dealt as in Texas Hold’em, and the betting round follows the same process. The winning hand in Omaha is the best five card hand formed by two of the Player’s hole cards and three of the community cards. Other variations may be available, with rules posted in the poker room.

Hand Rankings Starting Hand Guide

Showcase Bingo

Before Play

  1. Prior to the beginning of any session the Random Number Generator will be set on automatic call and be left on until all 80 numbers have been selected.
  2. Prior to the commencement of each game, the Caller will announce the following information:
    • Which game is in play – line/full house/bonus etc; and
    • Which line/lines or full house (or any other combination) has to be completed to win.

During Play

  1. When play begins each number will be selected at random by means of a Random Number Generator in the full view of the majority of players. Members must mark their cards/boards in such a way that the numbers are sufficiently legible to be easily checked beyond dispute.
  2. For the assistance of the players the numbers called are repeated on indicator boards being lit either automatically by the equipment or manually by the Caller. In the event of a discrepancy between a number announced by the Caller and that illuminated on the indicator board the actual number produced by the Random Number Generator shall prevail.

Stopping the Game

  1. The point at which the next number is deemed to have been called will be the moment the Caller has commenced that number in any degree. Once a number has been so started it will be completed and that number will become the last number called. The winning card/board must contain the last number called as part of the winning sequence.
  2. No further claims will be accepted for a line, or two lines (or any other combination) once the next number has been called. No further claims will be accepted after the reset button has been activated and the Random Number Generator set for the next game.
  3. It is the responsibility of each player to stop the game before the next number is called. No member of staff will be allowed to accept responsibility on behalf of a member.

Claiming the Prize

  1. When a claim is made the player will produce his book or card for checking.
  2. If books/tickets are been used then these must be intact upon checking a claim.
  3. When a claim is been checked the following items will be announced/displayed.
    • the game been played;
    • the colour and type of card;
    • the serial number;
    • the last number called;
    • the other numbers on the card
  4. The Caller will then decide on the claim and announce his decision. If he does not allow the claim he will endeavour to obtain the player’s agreement to that decision. The reason why the claim has not been allowed will be announced.

Multiple Winners

  1. In the case of a special game for a prize (not cash) provided by the Proprietor, the Caller will announce before the game the procedure to be adopted in the event of more than one winner sharing the game.
  2. In the event of more than one winner, in accordance with the rules, being declared for a game, the prize money for the game shall be shared equally amongst the winners. Where the prize in question is not cash and more than one winner is determined, and elimination is necessary to determine an outright winner, such elimination must be achieved by the playing of a Bingo game and not by a draw or lottery.
  3. Employees of the company are not permitted to play at the Club where they are employed, nor to participate in any linked game with the Club where they are employed.
  4. The Management reserve the right to withdraw guarantees/promotions in the event of attendances being reduced by adverse weather conditions or the effects of industrial disputes.
  5. In all matters the Club Manager’s decision will be final.

Dueling for Dollars

Dueling for Dollars is played with 6-decks, using standard 52-card decks.

  1. The players must make a Player or Dealer wager and will receive one card; side bets (Tie Bonus, Combo Bet) are optional.
  2. After the players have made a Player or Dealer wager, the dealer starting with the player to their immediate left shall deal one face up card to each player and the dealer shall get one face up card.
  3. The dealer, going from the player on his right to the player on his left, will compare the player’s card to the dealer's card. If the player's card is higher the player wins even money if the player had selected the Player wager, otherwise the wager shall lose if the player had selected the Dealer wager to win. If the dealer's card is higher, the Player wager loses and the Dealer wager wins.
  4. In the event of a tie the player shall have two choices: (1) Surrender and forfeit half the Player-side wager or Dealer wager (whichever one was made), or (2) “Go to war.” If the player surrendered, the player signals this by sliding an index finger behind his bet; the dealer then takes one-half of the player’s wager, and discards the player’s card.
  5. If the player ‘Goes to War’ they must place an additional bet equal to their original bet. An additional card will be given to all Customers going to war and then an additional card will be given to the Croupier.
    • If the player wagered on ‘Player’ and the second card dealt to the player equals or is higher than the ‘Dealers’ second card, the player will win even money on their additional bet only. If the player had wagered on the ‘Dealer’, all bets will lose.
    • If the player wagered on the ‘Dealer’ and the players second card equals or beats the Dealers second card then the Dealers wager and additional wager will lose. If the player had wagered on the ‘Player’, the player will win even money on their additional bet only.
    • If the player ‘Surrenders’ they will lose half the value of their original bet.

Bonus bets / Side bets

The game also contains two optional side bets: Tie Bonus and the Combo Bet. The Tie Bonus bets are taken or paid after the main bet had been taken or paid.

Tie Bonus

A player wins their Tie Bonus wager if their card plus the dealer’s card forms a pair on the first round of play to cause a “tie event.” The bet is paid the amounts shown in the pay tables below. Additionally, the specific pay table in use will be listed on the layout.

Number of Decks: Triggering Event 6-Deck
Suited Pair - Tie 20
Unsuited Pair - Tie 10
Combo Bonus

A player wins their Combo Bonus wager if the player’s card plus the dealer’s card forms a 2-card poker hand, such as a Flush (two suited cards) a Straight (two connecting cards), a Straight Flush (two suited connecting cards), or a Pair. The Combo Bonus is taken or paid after the main bet and the Tie Bonus have been taken and paid. Additionally, the specific pay table in use will be listed on the layout. The Combo Bonus pays according to the following pay tables:

Number of Decks: Triggering Event 6-Deck
Straight Flush 5
Straight 2
Flush 1
House Edge

The house edge for Dueling for Dollars is

Main game - 2.88%
Tie bet - 2.57%
Combo Bet - 0.32%